A 3D editing plugin
Gallery 

Development Genes and Evolution cover of the March 2005 issue has been made with a combination of the A_3D_editing plugin, ImageJ and Blender!
This cover image copyright by Springer 2005. The image cannot be copied or reproduced without permission from Springer.

- Image: Multipolar neuron.
- Bezier tool used for cellular bodies and pipe tool for projections.
- 2 groups used, one for bodies and one for pipes.
- DXF file: step 7, 6 corners, static points method.
- Imported into Blender and adjusted color.

- Image: Multipolar neuron, close-up.
- Bezier tool used for cellular bodies and pipe tool for projections.
- 2 groups used, one for bodies and one for pipes.
- DXF file: step 7, 6 corners, static points method.
- Imported into Blender and adjusted color.

- Image: Several epithelial layers with nuclei (blue) in between and neuronal fibers.
- Bezier tool used for epithelia, ball tool for nuclei and pipe tool for projections.
- Several groups used to assign different colors.
- DXF file: step 6, 6 corners, static points method.
- Imported into Blender and adjusted color, with transparencies.
Also, smoothened by doing:
- Select one object right-clicking it
- 'TAB' to go to edit mode
- 'a' to select all points in the mesh
- 'w' , and select 'Remove doubles' from the popup. Click the dialog to confirm.
- Click at 'Set Smooth' in the Edit buttons.
Voilà! The skin looks smoothened.

- Image: bat-cochlea-volume.zip (from ImageJ sample images), resized x4 without interpolation.
- Wand tool used.
- 9 different groups set. Each one used until area to outline joins another or splits in two; then switched group.
- DXF file: step 4 (because it was resized x4), 6 corners, static points method.
- Imported into Blender and adjusted color.
- File: bat_cochlea.shapes

- Image: 20 slices 512x512 black stack.
- Bezier tool for membrane; ball tool for nucleus; pipe tool for projections.
- 4 different groups set, one for each object.
- DXF file: step 10, 6 corners, static points method.
- Imported into Blender and color adjusted.
- File: neuron.shapes
Everybody is welcomed to contribute with screenshots of their models.
Why I watermarked the images:
Professors from the department of Genetics (University of Barcelona) would be using them already in their power point presentations and claiming "they" and "their research team" is doing this and that as shown in the image... if you'd known them, you'd want to be 10.000 miles away.
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